[1]
“‘I Escaped Into a World I Could Control’: An Autoethnography of Avatar Identification in Problematic Gaming”, Can J Couns Psychother, vol. 60, no. 2, pp. 219–240, Aug. 2026, Accessed: Oct. 20, 2026. [Online]. Available: https://jmss.org/index.php/rcc/article/view/76712